Using variables, draw the diagram you see here.
The sketch window is 150 by 150 with a white background.
Save the sketch with the name variable1.
width
and height variables.
In a sketch window that is 100 by 100 pixels with a white background,
draw a square 20 pixels on a side whose initial location is (0,0).
Use variables to store the location of the upper left corner of the square.
In your setup()
function, use frameRate(5); to set the frame rate
to 5 frames per second so you can see the result more
clearly.
In your draw() function, add 3 to the square’s x coordinate
and 2 to its y coordinate.
Do not fill the square. You may use any color you like for its
stroke color.
Save the sketch with the name variable2.
The “staggering square.”
This is the same as part 2, except that you add a random number
between 2 and 8 to each of the x and y coordinates
of the square so that it staggers around instead of walking normally.
Save the sketch with the name variable3.
Set up your sketch window to be 200 by 200, with a white background,
and a frameRate(3); yes, I really want only three
frames per second on this one. If the frame rate is too fast, the
result is very annoying. Set noStroke() in your
setup function.
In the draw() function, randomly assign a number
between 10 and 50 to a variable named radius.
Draw a circle with that radius, centered at the current mouse position.
The circle’s color should be randomly assigned; you do
not need to use variables for that, but you may if you wish.
Save the sketch with the name variable4.
Zip up all four sketches into a zip file named
variable.zip and upload it.